lmao no null check
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@ -43,6 +43,7 @@ namespace ScarletMansion.GamePatch.Managers {
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void Update(){
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void Update(){
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if (!StartOfRound.Instance.IsServer) return;
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if (!StartOfRound.Instance.IsServer) return;
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if (selfDestroyTargets == null) return;
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var time = Utility.GetTime();
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var time = Utility.GetTime();
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var hours = time.hours;
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var hours = time.hours;
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