Added BrachTileBoost system
Added the new coilhead behaviour to the knight Added treasure room puzzle for bedroom Changed many LogInfo into LogDebug Removed jank animator override stuff (no offense) Changed how treasure rooms lock their doors to work in multiplayer Removed basement scripts
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48 changed files with 679 additions and 172 deletions
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@ -21,12 +21,12 @@ namespace ScarletMansion.DunGenPatch {
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[HarmonyPatch(typeof(RoundManager), "GenerateNewFloor")]
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[HarmonyPrefix]
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public static void DungeonGeneratorGenerate_PrefixPrefix(){
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Plugin.logger.LogInfo("Disabling SDM logic");
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Plugin.logger.LogDebug("Disabling SDM logic");
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Patch.Deactivate();
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}
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public static void GeneratePatch(RoundManager roundManager){
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Plugin.logger.LogInfo("Loading Scarlet Mansion map so we are activating the alt. dungen scripts");
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Plugin.logger.LogDebug("Loading Scarlet Mansion map so we are activating the alt. dungen scripts");
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Patch.Activate(roundManager.dungeonGenerator.Generator);
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}
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