the-lost-memory/project/Shattered2.gd

17 lines
341 B
GDScript3

extends StaticBody2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var type = 'Shattered2'
# Called when the node enters the scene tree for the first time.
func _ready():
$AnimatedSprite.play("default")
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass