93 lines
3.0 KiB
Plaintext
93 lines
3.0 KiB
Plaintext
[gd_scene load_steps=12 format=2]
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[ext_resource path="res://sprites/level2.png" type="Texture" id=1]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Shattered2.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Fairy2.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Fairy1.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Level2.gd" type="Script" id=6]
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[ext_resource path="res://bgm/level2.ogg" type="AudioStream" id=7]
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[sub_resource type="SegmentShape2D" id=2]
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a = Vector2( 641, 360 )
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b = Vector2( 639, 0 )
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[sub_resource type="SegmentShape2D" id=4]
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a = Vector2( 66, 339 )
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b = Vector2( 302, 339 )
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[sub_resource type="SegmentShape2D" id=5]
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a = Vector2( 66, 339 )
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b = Vector2( 471, 166 )
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[sub_resource type="SegmentShape2D" id=3]
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a = Vector2( 66, 339 )
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b = Vector2( 711, 339 )
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[node name="Level2" type="Node2D"]
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script = ExtResource( 6 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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[node name="Fairy2" parent="." instance=ExtResource( 4 )]
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position = Vector2( 595, 36 )
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[node name="Fairy3" parent="." instance=ExtResource( 4 )]
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position = Vector2( 556, 117 )
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[node name="Fairy1" parent="." instance=ExtResource( 5 )]
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position = Vector2( 422, 95 )
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[node name="Fairy4" parent="." instance=ExtResource( 5 )]
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position = Vector2( 459, 201 )
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[node name="Player" parent="." instance=ExtResource( 2 )]
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position = Vector2( 219, 321 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="Shattered2" parent="." instance=ExtResource( 3 )]
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position = Vector2( 113, 50 )
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[node name="House" type="StaticBody2D" parent="."]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="House"]
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polygon = PoolVector2Array( 0, 119, 38, 59, 38, -1, -2, 0 )
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[node name="Border" type="StaticBody2D" parent="."]
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[node name="Right" type="CollisionShape2D" parent="Border"]
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shape = SubResource( 2 )
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[node name="Down" type="CollisionShape2D" parent="Border"]
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position = Vector2( -67, 21 )
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shape = SubResource( 4 )
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[node name="Down2" type="CollisionShape2D" parent="Border"]
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position = Vector2( 169, 21 )
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shape = SubResource( 5 )
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[node name="Up" type="CollisionShape2D" parent="Border"]
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position = Vector2( -70, -338 )
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shape = SubResource( 3 )
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[node name="Left" type="CollisionShape2D" parent="Border"]
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position = Vector2( -640, -1 )
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shape = SubResource( 2 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 7 )
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[connection signal="dead" from="Fairy2" to="." method="_on_Fairy_dead"]
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[connection signal="shoot" from="Fairy2" to="." method="_on_Fairy_shoot"]
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[connection signal="dead" from="Fairy3" to="." method="_on_Fairy_dead"]
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[connection signal="shoot" from="Fairy3" to="." method="_on_Fairy_shoot"]
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[connection signal="dead" from="Fairy1" to="." method="_on_Fairy_dead"]
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[connection signal="shoot" from="Fairy1" to="." method="_on_Fairy_shoot"]
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[connection signal="dead" from="Fairy4" to="." method="_on_Fairy_dead"]
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[connection signal="shoot" from="Fairy4" to="." method="_on_Fairy_shoot"]
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[connection signal="shoot" from="Player" to="." method="_on_Player_shoot"]
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