30 lines
613 B
GDScript3
30 lines
613 B
GDScript3
extends Area2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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onready var type = "Bullet"
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var velocity = Vector2.RIGHT
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var speed = 50
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$AudioStreamPlayer2D.play()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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velocity = velocity.normalized() * speed * delta
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position += velocity
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func _on_FairyShot_body_entered(body):
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if body.get('type') == "Player":
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body.get_hit()
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queue_free()
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func _on_VisibilityNotifier2D_screen_exited():
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queue_free()
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