112 lines
2.6 KiB
JSON
112 lines
2.6 KiB
JSON
{
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"events": [
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{
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"call_node": {
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"arguments": [
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],
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"method_name": "cutscene_on",
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"target_node_path": "../../Player"
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},
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"event_id": "dialogic_042"
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},
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{
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"character": "character-1666450739.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Hey. Don’t you think we’re kinda, you know, lost?"
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},
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{
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"animation": "[Default]",
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"animation_length": 0,
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"change_mirror_portrait": false,
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"change_z_index": false,
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"character": "character-1666450739.json",
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"event_id": "dialogic_002",
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"mirror_portrait": false,
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"portrait": "Sad",
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"portrait_definition": "",
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"position": {
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"0": false,
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"1": false,
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"2": false,
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"3": false,
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"4": true
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},
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"type": 0,
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"z_index": 0
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},
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{
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"animation": "[Default]",
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"animation_length": 0,
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"change_mirror_portrait": false,
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"change_z_index": false,
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"character": "character-1666450487.json",
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"event_id": "dialogic_002",
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"mirror_portrait": false,
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"portrait": "Smile",
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"portrait_definition": "",
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"position": {
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"0": true,
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"1": false,
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"2": false,
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"3": false,
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"4": false
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},
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"type": 0,
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"z_index": 0
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},
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{
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"character": "character-1666450487.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Don’t worry. We’re in Muenzuka now. A place where lone dead people are resting."
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},
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{
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"character": "character-1666450739.json",
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"event_id": "dialogic_001",
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"portrait": "Surprised",
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"text": "No, I know that. I just don’t understand why we’re here.\nAnd how have we even got here in the first place."
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},
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{
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"character": "character-1666450487.json",
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"event_id": "dialogic_001",
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"portrait": "Surprised",
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"text": "Are you lost your memories too? We were just wandering here and there."
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},
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{
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"character": "character-1666450739.json",
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"event_id": "dialogic_001",
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"portrait": "Angry",
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"text": "Sigh… How can I even talk to such an airhead?"
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},
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{
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"character": "character-1666450487.json",
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"event_id": "dialogic_001",
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"portrait": "Default",
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"text": "I think we can find something here.\nMuenzuka is full of things from the Outside World. Maybe they could pull some triggers in my mind."
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},
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{
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"character": "character-1666450739.json",
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"event_id": "dialogic_001",
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"portrait": "Smile",
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"text": "Yeah, now we’re talking! Let’s go!"
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},
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{
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"call_node": {
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"arguments": [
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],
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"method_name": "cutscene_off",
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"target_node_path": "../../Player"
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},
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"event_id": "dialogic_042"
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}
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],
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"metadata": {
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"dialogic-version": "1.4.5",
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"file": "timeline-1666461813.json",
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"name": "Level2_start"
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}
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}
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