the-lost-memory/project/dialogic/timelines/timeline-1666461813.json

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{
"events": [
{
"call_node": {
"arguments": [
],
"method_name": "cutscene_on",
"target_node_path": "../../Player"
},
"event_id": "dialogic_042"
},
{
"character": "character-1666450739.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Hey. Dont you think were kinda, you know, lost?"
},
{
"animation": "[Default]",
"animation_length": 0,
"change_mirror_portrait": false,
"change_z_index": false,
"character": "character-1666450739.json",
"event_id": "dialogic_002",
"mirror_portrait": false,
"portrait": "Sad",
"portrait_definition": "",
"position": {
"0": false,
"1": false,
"2": false,
"3": false,
"4": true
},
"type": 0,
"z_index": 0
},
{
"animation": "[Default]",
"animation_length": 0,
"change_mirror_portrait": false,
"change_z_index": false,
"character": "character-1666450487.json",
"event_id": "dialogic_002",
"mirror_portrait": false,
"portrait": "Smile",
"portrait_definition": "",
"position": {
"0": true,
"1": false,
"2": false,
"3": false,
"4": false
},
"type": 0,
"z_index": 0
},
{
"character": "character-1666450487.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Dont worry. Were in Muenzuka now. A place where lone dead people are resting."
},
{
"character": "character-1666450739.json",
"event_id": "dialogic_001",
"portrait": "Surprised",
"text": "No, I know that. I just dont understand why were here.\nAnd how have we even got here in the first place."
},
{
"character": "character-1666450487.json",
"event_id": "dialogic_001",
"portrait": "Surprised",
"text": "Are you lost your memories too? We were just wandering here and there."
},
{
"character": "character-1666450739.json",
"event_id": "dialogic_001",
"portrait": "Angry",
"text": "Sigh… How can I even talk to such an airhead?"
},
{
"character": "character-1666450487.json",
"event_id": "dialogic_001",
"portrait": "Default",
"text": "I think we can find something here.\nMuenzuka is full of things from the Outside World. Maybe they could pull some triggers in my mind."
},
{
"character": "character-1666450739.json",
"event_id": "dialogic_001",
"portrait": "Smile",
"text": "Yeah, now were talking! Lets go!"
},
{
"call_node": {
"arguments": [
],
"method_name": "cutscene_off",
"target_node_path": "../../Player"
},
"event_id": "dialogic_042"
}
],
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1666461813.json",
"name": "Level2_start"
}
}