the-lost-memory/project/Fullscreen.gd

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GDScript3
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2022-11-17 17:52:05 +00:00
extends Node
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if Input.is_action_just_pressed("toogle_fullscreen"):
OS.window_fullscreen = !OS.window_fullscreen