added marisa getting hit really hard animation

Word count: 5,670 words
This commit is contained in:
Jacoder23 2024-04-08 23:12:05 +08:00
parent 0db25c3dcc
commit ba2d198ba3
5 changed files with 247 additions and 10 deletions

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@ -299,7 +299,7 @@ screen achievement_popup(a, tag, num):
## its dimensions.
fit "contain" ysize 95 align (0.5, 0.5)
vbox:
text a.name
text a.name size 100
text a.description size 100
## Hide the screen after 5 seconds. You can change the time but shouldn't
@ -398,8 +398,8 @@ screen ending_gallery():
# else:
# null width -10
vbox:
label a.name
text a.description
text a.name size 100
text a.description size 100
# if a.has():
# ## There are two ways to display the timestamp. The
# ## first is automatically formatted like

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game/images/chills.png Normal file

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@ -38,6 +38,15 @@ transform damaged:
ease .02 xoffset -2
ease .01 xoffset 0
transform thrown_offscreen:
ease .5 xoffset 100 yoffset -100
ease .4 xoffset 200 yoffset -200
ease .3 xoffset 400 yoffset -400
ease .3 xoffset 800 yoffset -800
ease .2 xoffset 1600 yoffset -1600
ease .2 xoffset 3200 yoffset -3200
ease .1 xoffset 6400 yoffset -6400
transform idle_vertical:
yoffset 0
ease 0.06
@ -124,6 +133,82 @@ transform idle_horizontal:
ease 0.04
repeat
transform spin:
around (.5, .5)
alignaround (.5, .5) xalign .5 yalign .5
rotate 0
linear 1 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.75 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.5 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.25 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
around (.5, .5)
alignaround (.5, .5)
rotate 0
linear 0.125 rotate 360
# TODO: List all needed expressions
python:
"""
@ -211,10 +296,78 @@ image reimu surprise:
"reimu surprise.png"
function SpriteFocus('reimu')
image yumemi disguise:
"yumemi disguise.png"
function SpriteFocus('yumemi')
image yumemi glasses:
"yumemi glasses.png"
function SpriteFocus('yumemi')
image yumemi happy:
"yumemi happy.png"
function SpriteFocus('yumemi')
image yumemi neutral:
"yumemi neutral.png"
function SpriteFocus('yumemi')
image yumemi serious:
"yumemi serious.png"
function SpriteFocus('yumemi')
image yumemi wistful:
"yumemi wistful.png"
function SpriteFocus('yumemi')
image marisa concerned:
"marisa concerned.png"
function SpriteFocus('marisa')
image marisa defiant:
"marisa defiant.png"
function SpriteFocus('marisa')
image marisa happy:
"marisa happy.png"
function SpriteFocus('marisa')
image marisa laugh:
"marisa laugh.png"
function SpriteFocus('marisa')
image marisa neutral:
"marisa neutral.png"
function SpriteFocus('marisa')
image marisa serious:
"marisa serious.png"
function SpriteFocus('marisa')
image marisa surprise:
"marisa surprise.png"
function SpriteFocus('marisa')
image alice angry:
"alice angry.png"
function SpriteFocus('alice')
image alice happy:
"alice happy.png"
function SpriteFocus('alice')
image alice neutral:
"alice neutral.png"
function SpriteFocus('alice')
image alice surprise:
"alice surprise.png"
function SpriteFocus('alice')
image alice worried:
"alice worried.png"
function SpriteFocus('alice')
screen devModeButtons1():
grid 3 12:
$ i = 0
@ -376,14 +529,18 @@ label start:
image audi_front:
"bg auditorium front.png"
image yuuka_look:
"yuuka looking eyes.png"
image chills:
"chills.png"
show audi_front zorder 150
show bg auditorium back behind audi_front
$ renpy.pause(2)
image yuuka_look:
"yuuka looking eyes.png"
show yuuka neutral behind yuuka_look
with fade
@ -460,7 +617,7 @@ label start:
$ renpy.pause(1.5)
# play a wind sound
show yuuka neutral:
show yuuka irritated unmarked:
ease 1.6 ypos 1080
yuuka "Sent by a scientist you say? I think I might know who this is."
@ -549,25 +706,61 @@ label start:
yuuka "Always with the jokes."
show marisa laugh:
xalign 1.0
yalign 0.5
marisa "Can't help it when the situation's smelling funny."
yuuka "You'd know about smelling funny, little miss thief."
show marisa surprise:
xalign 1.0
yalign 0.5
marisa "Thief? I can't believe you'd try to slander me like that!"
show marisa happy:
xalign 1.0
yalign 0.5
marisa "I prefer to be called Robin Hood."
show yuuka amused:
xalign 0.0
yalign 0.5
yuuka "Because you take from the rich and dress poor?"
show marisa surprise:
xalign 1.0
yalign 0.5
marisa "Ack! How you wound me."
show marisa happy:
xalign 1.0
yalign 0.5
marisa "Though given you were living it up in a mansion before, not wrong about the first half."
show yuuka irritated:
xalign 0.0
yalign 0.5
yuuka "Cut to chase, Marisa. I need to see that scientist friend of yours."
show marisa neutral:
xalign 1.0
yalign 0.5
marisa "Oh I'd tell you where Yumemi is, if I knew. But she's not here."
yuuka "And I'm to believe you're not lying when you've lied about where you got your oh-so-original Master Spark from?"
yuuka "And I'm to believe you're not lying when you've lied about who you got your oh-so-original Master Spark from?"
show marisa serious:
xalign 1.0
yalign 0.5
marisa "Uh, yeah. Because I'm not lying."
@ -575,11 +768,30 @@ label start:
"Does Yuuka believe her?"
"No, obviously.":
show yuuka neutral:
xalign 0.0
yalign 0.5
yuuka "..."
marisa "..."
show marisa neutral:
xalign 1.0
yalign 0.5
marisa "So does that mean..."
show yuuka rage:
easeout_expo 1.0 xpos 2700
yalign 0.5
$ renpy.pause(0.85, hard=True)
show marisa surprise at spin, thrown_offscreen:
xalign 1.0
yalign 0.5
yuuka "{i}Then I hit her really hard.{/i}" (cb_name="")
@ -591,16 +803,41 @@ label start:
# TODO: kamehameha
yuuka "{i}Then I blasted her really hard.{nw=1.5}{/i}" (cb_name="")
show bg black with fade
yuuka "{i}Then she was gone, just like that.{nw=2.5}{/i}" (cb_name="")
hide bg black
scene bg entrance
show yuuka happy:
xalign 0.0
yalign 0.5
show marisa serious:
xalign 1.0
yalign 0.5
yuuka "{i}Is what I want to say happened, but we do have spellcard rules for a reason.{/i}" (cb_name="")
yuuka "Fine then. If you're not going to concede her, shall we duel?"
show marisa concerned:
xalign 1.0
yalign 0.5
marisa "Every spellcard duel begins with a misunderstanding, they say."
show marisa defiant:
xalign 1.0
yalign 0.5
marisa "I'm not gonna even try to explain myself then! Let the bullets do the talking!"
show yuuka irritated unmarked:
xalign 0.0
yalign 0.5
yuuka "Lets."
# TODO: lots of blasty sfx and explosions