added marisa getting hit really hard animation
Word count: 5,670 words
This commit is contained in:
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@ -299,7 +299,7 @@ screen achievement_popup(a, tag, num):
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## its dimensions.
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fit "contain" ysize 95 align (0.5, 0.5)
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vbox:
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text a.name
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text a.name size 100
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text a.description size 100
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## Hide the screen after 5 seconds. You can change the time but shouldn't
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@ -398,8 +398,8 @@ screen ending_gallery():
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# else:
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# null width -10
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vbox:
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label a.name
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text a.description
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text a.name size 100
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text a.description size 100
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# if a.has():
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# ## There are two ways to display the timestamp. The
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# ## first is automatically formatted like
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
Binary file not shown.
Before Width: | Height: | Size: 1.8 KiB |
Binary file not shown.
After Width: | Height: | Size: 5.6 KiB |
251
game/script.rpy
251
game/script.rpy
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@ -38,6 +38,15 @@ transform damaged:
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ease .02 xoffset -2
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ease .01 xoffset 0
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transform thrown_offscreen:
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ease .5 xoffset 100 yoffset -100
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ease .4 xoffset 200 yoffset -200
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ease .3 xoffset 400 yoffset -400
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ease .3 xoffset 800 yoffset -800
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ease .2 xoffset 1600 yoffset -1600
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ease .2 xoffset 3200 yoffset -3200
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ease .1 xoffset 6400 yoffset -6400
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transform idle_vertical:
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yoffset 0
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ease 0.06
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@ -124,6 +133,82 @@ transform idle_horizontal:
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ease 0.04
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repeat
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transform spin:
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around (.5, .5)
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alignaround (.5, .5) xalign .5 yalign .5
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rotate 0
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linear 1 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.75 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.5 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.25 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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around (.5, .5)
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alignaround (.5, .5)
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rotate 0
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linear 0.125 rotate 360
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# TODO: List all needed expressions
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python:
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"""
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@ -211,10 +296,78 @@ image reimu surprise:
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"reimu surprise.png"
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function SpriteFocus('reimu')
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image yumemi disguise:
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"yumemi disguise.png"
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function SpriteFocus('yumemi')
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image yumemi glasses:
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"yumemi glasses.png"
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function SpriteFocus('yumemi')
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image yumemi happy:
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"yumemi happy.png"
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function SpriteFocus('yumemi')
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image yumemi neutral:
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"yumemi neutral.png"
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function SpriteFocus('yumemi')
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image yumemi serious:
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"yumemi serious.png"
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function SpriteFocus('yumemi')
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image yumemi wistful:
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"yumemi wistful.png"
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function SpriteFocus('yumemi')
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image marisa concerned:
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"marisa concerned.png"
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function SpriteFocus('marisa')
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image marisa defiant:
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"marisa defiant.png"
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function SpriteFocus('marisa')
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image marisa happy:
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"marisa happy.png"
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function SpriteFocus('marisa')
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image marisa laugh:
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"marisa laugh.png"
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function SpriteFocus('marisa')
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image marisa neutral:
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"marisa neutral.png"
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function SpriteFocus('marisa')
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image marisa serious:
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"marisa serious.png"
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function SpriteFocus('marisa')
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image marisa surprise:
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"marisa surprise.png"
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function SpriteFocus('marisa')
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image alice angry:
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"alice angry.png"
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function SpriteFocus('alice')
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image alice happy:
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"alice happy.png"
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function SpriteFocus('alice')
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image alice neutral:
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"alice neutral.png"
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function SpriteFocus('alice')
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image alice surprise:
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"alice surprise.png"
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function SpriteFocus('alice')
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image alice worried:
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"alice worried.png"
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function SpriteFocus('alice')
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screen devModeButtons1():
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grid 3 12:
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$ i = 0
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@ -376,14 +529,18 @@ label start:
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image audi_front:
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"bg auditorium front.png"
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image yuuka_look:
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"yuuka looking eyes.png"
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image chills:
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"chills.png"
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show audi_front zorder 150
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show bg auditorium back behind audi_front
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$ renpy.pause(2)
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image yuuka_look:
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"yuuka looking eyes.png"
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show yuuka neutral behind yuuka_look
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with fade
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@ -460,7 +617,7 @@ label start:
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$ renpy.pause(1.5)
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# play a wind sound
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show yuuka neutral:
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show yuuka irritated unmarked:
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ease 1.6 ypos 1080
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yuuka "Sent by a scientist you say? I think I might know who this is."
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@ -549,25 +706,61 @@ label start:
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yuuka "Always with the jokes."
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show marisa laugh:
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xalign 1.0
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yalign 0.5
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marisa "Can't help it when the situation's smelling funny."
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yuuka "You'd know about smelling funny, little miss thief."
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show marisa surprise:
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xalign 1.0
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yalign 0.5
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marisa "Thief? I can't believe you'd try to slander me like that!"
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show marisa happy:
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xalign 1.0
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yalign 0.5
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marisa "I prefer to be called Robin Hood."
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show yuuka amused:
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xalign 0.0
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yalign 0.5
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yuuka "Because you take from the rich and dress poor?"
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show marisa surprise:
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xalign 1.0
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yalign 0.5
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marisa "Ack! How you wound me."
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show marisa happy:
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xalign 1.0
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yalign 0.5
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marisa "Though given you were living it up in a mansion before, not wrong about the first half."
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show yuuka irritated:
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xalign 0.0
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yalign 0.5
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yuuka "Cut to chase, Marisa. I need to see that scientist friend of yours."
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show marisa neutral:
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xalign 1.0
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yalign 0.5
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marisa "Oh I'd tell you where Yumemi is, if I knew. But she's not here."
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yuuka "And I'm to believe you're not lying when you've lied about where you got your oh-so-original Master Spark from?"
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yuuka "And I'm to believe you're not lying when you've lied about who you got your oh-so-original Master Spark from?"
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show marisa serious:
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xalign 1.0
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yalign 0.5
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marisa "Uh, yeah. Because I'm not lying."
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@ -575,11 +768,30 @@ label start:
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"Does Yuuka believe her?"
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"No, obviously.":
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show yuuka neutral:
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xalign 0.0
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yalign 0.5
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yuuka "..."
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marisa "..."
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show marisa neutral:
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xalign 1.0
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yalign 0.5
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marisa "So does that mean..."
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show yuuka rage:
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easeout_expo 1.0 xpos 2700
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yalign 0.5
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$ renpy.pause(0.85, hard=True)
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show marisa surprise at spin, thrown_offscreen:
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xalign 1.0
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yalign 0.5
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yuuka "{i}Then I hit her really hard.{/i}" (cb_name="")
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@ -591,16 +803,41 @@ label start:
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# TODO: kamehameha
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yuuka "{i}Then I blasted her really hard.{nw=1.5}{/i}" (cb_name="")
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show bg black with fade
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yuuka "{i}Then she was gone, just like that.{nw=2.5}{/i}" (cb_name="")
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hide bg black
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scene bg entrance
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show yuuka happy:
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xalign 0.0
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yalign 0.5
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show marisa serious:
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xalign 1.0
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yalign 0.5
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yuuka "{i}Is what I want to say happened, but we do have spellcard rules for a reason.{/i}" (cb_name="")
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yuuka "Fine then. If you're not going to concede her, shall we duel?"
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show marisa concerned:
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xalign 1.0
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yalign 0.5
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marisa "Every spellcard duel begins with a misunderstanding, they say."
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show marisa defiant:
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xalign 1.0
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yalign 0.5
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marisa "I'm not gonna even try to explain myself then! Let the bullets do the talking!"
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show yuuka irritated unmarked:
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xalign 0.0
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yalign 0.5
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yuuka "Lets."
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# TODO: lots of blasty sfx and explosions
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