132 lines
4.3 KiB
Plaintext
132 lines
4.3 KiB
Plaintext
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################################################################################
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## Initialization
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################################################################################
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## The init offset statement causes the initialization statements in this file
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## to run before init statements in any other file.
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init offset = -2
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## Calling gui.init resets the styles to sensible default values, and sets the
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## width and height of the game.
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init python:
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gui.init(1920, 1080)
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define config.check_conflicting_properties = True
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################################################################################
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## GUI Configuration Variables
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################################################################################
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## Some choice gui values have been left in, to make them
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## easier to adjust for accessibility purposes e.g. to allow
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## players to change the default text font or size by rebuilding the gui.
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## You may add more back if you need to adjust them, or find-and-replace
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## any instances where they are used directly with their value.
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# The text font for dialogue and choice menus
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define gui.text_font = gui.preference("font", "DejaVuSans.ttf")
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# The text font for buttons
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define gui.interface_text_font = gui.preference("interface_font", "DejaVuSans.ttf")
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# The default size of in-game text
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define gui.text_size = gui.preference("size", 33)
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# The font for character names
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define gui.name_text_font = gui.preference("name_font", "DejaVuSans.ttf")
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# The size for character names
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define gui.name_text_size = gui.preference("name_size", 45)
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## Localization ################################################################
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## This controls where a line break is permitted. The default is suitable
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## for most languages. A list of available values can be found at
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## https://www.renpy.org/doc/html/style_properties.html#style-property-language
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define gui.language = "unicode"
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################################################################################
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## Style Initialization
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################################################################################
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init offset = -1
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################################################################################
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## Styles
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################################################################################
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style default:
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font gui.text_font
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size gui.text_size
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language gui.language
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style input:
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adjust_spacing False
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style hyperlink_text:
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hover_underline True
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color "#f93c3e"
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style gui_text:
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color '#ffffff'
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size gui.text_size
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font gui.interface_text_font
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style button:
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xysize (None, None)
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padding (0, 0)
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style button_text:
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is gui_text
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yalign 0.5
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xalign 0.0
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## The color used for a text button when it is neither selected nor hovered.
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idle_color '#888888'
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## The color that is used for buttons and bars that are hovered.
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hover_color '#ff8335'
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## The color used for a text button when it is selected but not focused. A
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## button is selected if it is the current screen or preference value.
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selected_color '#ffffff'
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## The color used for a text button when it cannot be selected.
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insensitive_color '#8888887f'
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style label_text:
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is gui_text
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size 36
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color '#f93c3e'
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style bar:
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ysize 38
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left_bar Frame("gui/bar/left.png", 6, 6, 6, 6, tile=False)
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right_bar Frame("gui/bar/right.png", 6, 6, 6, 6, tile=False)
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style vbar:
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xsize 38
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top_bar Frame("gui/bar/top.png", 6, 6, 6, 6, tile=False)
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bottom_bar Frame("gui/bar/bottom.png", 6, 6, 6, 6, tile=False)
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style scrollbar:
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ysize 18
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base_bar Frame("gui/scrollbar/horizontal_[prefix_]bar.png", 6, 6, 6, 6, tile=False)
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thumb Frame("gui/scrollbar/horizontal_[prefix_]thumb.png", 6, 6, 6, 6, tile=False)
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unscrollable 'hide'
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style vscrollbar:
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xsize 18
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base_bar Frame("gui/scrollbar/vertical_[prefix_]bar.png", 6, 6, 6, 6, tile=False)
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thumb Frame("gui/scrollbar/vertical_[prefix_]thumb.png", 6, 6, 6, 6, tile=False)
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unscrollable 'hide'
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style slider:
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ysize 38
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base_bar Frame("gui/slider/horizontal_[prefix_]bar.png", 6, 6, 6, 6, tile=False)
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thumb "gui/slider/horizontal_[prefix_]thumb.png"
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style vslider:
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xsize 38
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base_bar Frame("gui/slider/vertical_[prefix_]bar.png", 6, 6, 6, 6, tile=False)
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thumb "gui/slider/vertical_[prefix_]thumb.png"
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style frame:
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padding (6, 6, 6, 6)
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background Frame("gui/frame.png", 6, 6, 6, 6, tile=False)
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