//c_addunit(un.chara, ARMY.US); //c_addunit(un.kris, ARMY.THEM); var i; /*for (i=0; i>>>>>> a9003c47cacfdee8c6ba2588fdb26b55ad87617b } function setCam(){ var cam = camera_get_active(); camera_set_proj_mat(cam,getProj()); camera_set_view_mat(cam,getView()) camera_apply(cam); } <<<<<<< HEAD global.turn = ARMY.US; ======= function drawModels(){ gpu_set_cullmode(cull_counterclockwise); gpu_set_ztestenable(true); for(var i = 0; i < array_length(models);i++){ models[i].draw(); } gpu_set_cullmode(cull_noculling); gpu_set_ztestenable(false); } models = []; var spr = sprite_add("./shrine thing tex.png",0,false,false,0,0); nu Model("./shrine thing.dat",spr); >>>>>>> a9003c47cacfdee8c6ba2588fdb26b55ad87617b