function c_moveunit(targetunit, destination) { var theguy = c_gettile(targetunit.pos.x, targetunit.pos.y); log(theguy.contents); /*if !*/array_remove(theguy.contents, targetunit) //idhfnjg(); array_push(destination.contents, targetunit); targetunit.pos.x = destination.x; targetunit.pos.y = destination.y; theguy.event(); }