global.everyonealive = true; function txt_momijiyreisen() { ARTICULATOR.state = c_null; msg = msglang([ txt("Are you the commander of the other side?", REISEN.WOBBLE, SPRITEPOS.RIGHT), txt("Uh, I just play Shogi. I don't really command people.", MOMIJI.CONFUSED, SPRITEPOS.RIGHT), txt("Oh. This... This is my first day on the job. I'm a bit nervous.", REISEN.WOBBLE), txt("Well, the enemy arrangement gave us trouble, you certainly did a good job with that.", MOMIJI.NEUTRAL), txt("R-Really!?", REISEN.WOBBLE), txt("Yeah! Everyone was positioned very strategically.", MOMIJI.HAPPY), txt("...But, I can't have you stay on this mountain any longer.", MOMIJI.ANGRY), txt("...Of course.", REISEN.POUTING), txt("Well then, this battle ends here!", REISEN.POUTING), ],[ txt("あなたは...敵の少佐ですか?", REISEN.WOBBLE, SPRITEPOS.RIGHT), txt("ええ...私は将棋をできる人だけ...", MOMIJI.CONFUSED, SPRITEPOS.RIGHT), txt("あ。今日は私の一日目です。ちょっと近著しています...", REISEN.WOBBLE), txt("まあぁ、君たちの配置は強かった。", MOMIJI.NEUTRAL), txt("ほ...本当!?", REISEN.WOBBLE), txt("うん。 月人の戦場はとても戦略がいい。", MOMIJI.HAPPY), txt("...でも、山に滞在しない。", MOMIJI.ANGRY), txt("...分かります。", REISEN.POUTING), txt("それじゃ、私はあなたを倒します!", REISEN.POUTING), ]) endevent = function() {ARTICULATOR.state = st_control}; }