function c_selectunit(unitobject) { if unitobject.waiting return false unitobject.state = st_moving; unitobject.drawstate = st_movingdraw; unitobject.returnpos = new vec2(unitobject.pos.x, unitobject.pos.y); var mov = unitobject.data.mov.val; var i, j; for (i=-mov; i<=mov; i++) { for (j=-mov; j<=mov; j++) { if abs(i)+abs(j) <= mov { c_colortile(unitobject.pos.x+i, unitobject.pos.y+j, c_cyan); } } } ARTICULATOR.selectedunit = unitobject; c_fulleval(unitobject); return unitobject; } function c_deselectunit(unitobject) { if ARTICULATOR.selectedunit != unitobject return false; if unitobject == noone return false; unitobject.sprite_index = unitobject.data.idle; state = st_standing; drawstate = c_null; c_decolor_all(c_cyan); c_decolor_all(c_red); c_decolor_all(c_green); ARTICULATOR.selectedunit = noone; c_fulleval(unitobject); return true; } function c_colortile(x, y, color) { if !c_tileexists(x, y) return false; if !array_contains(global.map[x][y], color) { array_push(global.map[x][y].overlays, color); } return true; } function c_markunit(unitobject) { unitobject.marked = !unitobject.marked; c_loadmarkings(); } function c_loadmarkings() { c_decolor_all(c_maroon); var k; for (k=0; k