function txt_intro() { ARTICULATOR.state = c_null; music_set(mus.cutscene); msg = msglang([ txt("Checkmate!", MOMIJI.SMUG, SPRITEPOS.LEFT, s_black), txt("Aw man! No matter what I do, I can't seem to beat you!", NITORI.SHOCKED, SPRITEPOS.RIGHT), txt("Hehe! You gotta plan out a lot of your moves ahead of time in Shogi.", MOMIJI.SMUG), txt("One move leads into another, and then another, and then...", MOMIJI.HAPPY), txt("Yeah, yeah. I don't think I can match your wit.", NITORI.ANNOYED), txt("Well, practice makes perfect.", MOMIJI.NEUTRAL), txt("Why don't we play-", MOMIJI.HAPPY), //txt("!!! (Emphasis sound effect)", MOMIJI.ANNOYED), txt("Someone's coming.", MOMIJI.ANGRY), txt("Huh?", NITORI.HAPPY), //txt("Rabbits have surrounded the Kappa's hideout"), txt("Lunarians!? They'll overrun the hideout at this rate!", NITORI.SHOCKED), txt("Not just the hideout, the entire mountain too!", MOMIJI.ANNOYED), txt("We've got to stop them!", MOMIJI.ANGRY), ],[ txt("つみ!", MOMIJI.SMUG, SPRITEPOS.LEFT, s_black), txt("くっそー! どうしても勝てれない!", NITORI.SHOCKED, SPRITEPOS.RIGHT), txt("うふふ! 将棋では、たくさん計画を考えなきゃ。", MOMIJI.HAPPY), txt("一つの行動が、次の行動につながり、さらに次の行動へ...", MOMIJI.HAPPY), txt("はい、はい。私より椛の機知が強いんだ。", NITORI.ANNOYED), txt("習うより慣れろ。", MOMIJI.NEUTRAL), txt("それでも、もういち...", MOMIJI.HAPPY), //txt("!!! (Emphasis sound effect)", MOMIJI.ANNOYED), txt("誰か来るぞ。", MOMIJI.ANGRY), txt("え?", NITORI.HAPPY), //txt("Rabbits have surrounded the Kappa's hideout"), txt("月人!?このまま、あいつらはハイドアウトを侵略する!", NITORI.SHOCKED), txt("山も!", MOMIJI.ANNOYED), txt("我らは、月人を止められなきゃ!", MOMIJI.ANGRY), ]) endevent = function() { ARTICULATOR.state = st_control; music_set(mus.map); }; }