function c_moveunit(targetunit, destination) { if targetunit.alignment == ARMY.US { var theguy = c_gettile(targetunit.returnpos.x, targetunit.returnpos.y); } else { var theguy = c_gettile(targetunit.pos.x, targetunit.pos.y); } //log(theguy.contents); /*if !*/array_remove(theguy.contents, targetunit) //idhfnjg(); //theguy.contents = []; //destination.contents = []; array_push(destination.contents, targetunit); targetunit.pos.x = destination.x; targetunit.pos.y = destination.y; destination.event(targetunit); }