2022-08-15 04:06:41 +00:00
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c_input();
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2022-08-17 06:45:08 +00:00
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var mouse = c_2dto3d(mouse_x,mouse_y);
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2022-08-16 22:28:01 +00:00
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if select && selectedunit == noone {
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2022-08-17 06:45:08 +00:00
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var mousex = floor(mouse.x/global.tilesize.x);
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var mousey = floor(mouse.y/global.tilesize.y);
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2022-08-15 04:06:41 +00:00
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log(mousex, mousey);
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2022-08-17 05:05:33 +00:00
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if mousex < array_length(global.map) && mousex >= 0 {
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if mousey < array_length(global.map[mousex]) && mousey >= 0 {
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2022-08-15 04:06:41 +00:00
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var i;
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for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
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if global.map[mousex][mousey].contents[i].object_index == o_unit {
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log("selected a guy");
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c_selectunit(global.map[mousex][mousey].contents[i]);
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}
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}
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}
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}
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2022-08-16 22:28:01 +00:00
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} else if select {
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2022-08-17 06:45:08 +00:00
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if mouse.x > global.gw-100 {
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var guyhits = floor(abs(mouse.y-global.gh-10)/32);
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2022-08-16 22:28:01 +00:00
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log(guyhits, array_length(selectedunit.inventory));
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if guyhits < array_length(selectedunit.inventory) {
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//log("doing");
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selectedunit.equippedweapon = guyhits+1;
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c_equipweapon(selectedunit, selectedunit.inventory[selectedunit.equippedweapon]);
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}
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//draw_text(global.gw-10, global.gh-10-i*20;
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}
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2022-08-16 22:39:22 +00:00
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}
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2022-08-17 06:45:08 +00:00
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var mousex = floor(mouse.x/global.tilesize.x);
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var mousey = floor(mouse.y/global.tilesize.y);
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2022-08-16 22:39:22 +00:00
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//log(mousex, mousey);
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hoveredunit = selectedunit;
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2022-08-17 05:05:33 +00:00
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if mousex < array_length(global.map) && mousex >= 0 {
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if mousey < array_length(global.map[mousex]) && mousey >= 0 {
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2022-08-16 22:39:22 +00:00
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var i;
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for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
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if global.map[mousex][mousey].contents[i].object_index == o_unit {
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hoveredunit = (global.map[mousex][mousey].contents[i]);
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}
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}
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}
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2022-08-17 06:45:08 +00:00
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}
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if(left){
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global.camerax--;
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}
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if(right){
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global.camerax++;
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}
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if(up){
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global.cameray--;
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}
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if(down){
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global.cameray++;
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2022-08-15 04:06:41 +00:00
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}
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