%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 62aa0cb4b5a429c90801dae416f91cb6, type: 3} m_Name: CutsceneTest m_EditorClassIdentifier: dialogueList: - character: {fileID: 11400000, guid: b41c66e58a16cc32d84960edb0d88fb0, type: 2} text: this is the starting scene idk cutsceneImage: {fileID: -1421564763, guid: 627ad9148d395ed40920cedd1065c8b7, type: 3} - character: {fileID: 11400000, guid: 2d68762c00e8e88728b5dba8e0d77a31, type: 2} text: yeah the cutscene starts here cutsceneImage: {fileID: 7914089034217045181, guid: 8ff204b624f0e0b4e8f859c2c192d932, type: 3} - character: {fileID: 11400000, guid: 2d68762c00e8e88728b5dba8e0d77a31, type: 2} text: still gotta write more text cutsceneImage: {fileID: -2401292257190925647, guid: 64fa6bda2c4ba2044a577c6f854e5118, type: 3} - character: {fileID: 11400000, guid: b41c66e58a16cc32d84960edb0d88fb0, type: 2} text: so this is just here for that cutsceneImage: {fileID: 21300000, guid: ea01e3fafd48986428f8fac7ecfe9432, type: 3} nextScene: 1