using System.Collections.Generic;
using UnityEngine.Networking;
namespace Dan
{
internal static partial class Requests
{
///
/// Creates a form section and adds the parameters to it.
///
/// IMultipartFormSection object
public static IMultipartFormSection Field(string fieldName, string data) =>
new MultipartFormDataSection(fieldName, data);
///
/// Creates a form out of the given parameters.
///
///
/// A list of IMultipartFormSection objects
public static List Form(params IMultipartFormSection[] formDataSections) =>
new List(formDataSections);
}
}