From 01a12784657abc8cf4bc1fca6ca242b380989166 Mon Sep 17 00:00:00 2001 From: reisenlol Date: Fri, 2 Jan 2026 02:21:53 -0800 Subject: [PATCH] basic movement --- .idea/.idea.LunarInfantry/.idea/.gitignore | 13 + .idea/.idea.LunarInfantry/.idea/encodings.xml | 4 + Assets/Animations.meta | 8 + Assets/Audio.meta | 8 + .../SplineExtensions.cs | 87 -- .../SplineExtensions.cs.meta | 2 - .../_Helpers/Editor/SplineSOEditor.cs | 50 -- .../_Helpers/Editor/SplineSOEditor.cs.meta | 2 - .../_Helpers/SplineSO.cs | 28 - .../_Helpers/SplineSO.cs.meta | 2 - Assets/Prefabs.meta | 8 + Assets/Scenes/Prototype.unity | 821 ++++++++++++++++++ ...eScene.unity.meta => Prototype.unity.meta} | 0 Assets/Scenes/SampleScene.unity | 352 -------- Assets/Scripts.meta | 8 + Assets/Scripts/Entity.cs | 41 + Assets/Scripts/Entity.cs.meta | 2 + Assets/Scripts/PlayerEntityMovement.cs | 76 ++ Assets/Scripts/PlayerEntityMovement.cs.meta | 2 + Assets/Sprites.meta | 8 + Packages/manifest.json | 2 +- Packages/packages-lock.json | 9 +- ProjectSettings/EditorBuildSettings.asset | 2 +- ProjectSettings/Physics2DSettings.asset | 24 +- ProjectSettings/SceneTemplateSettings.json | 121 +++ 25 files changed, 1140 insertions(+), 540 deletions(-) create mode 100644 .idea/.idea.LunarInfantry/.idea/.gitignore create mode 100644 .idea/.idea.LunarInfantry/.idea/encodings.xml create mode 100644 Assets/Animations.meta create mode 100644 Assets/Audio.meta delete mode 100755 Assets/Core Extensions & Helpers/SplineExtensions.cs delete mode 100755 Assets/Core Extensions & Helpers/SplineExtensions.cs.meta delete mode 100755 Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs delete mode 100755 Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs.meta delete mode 100755 Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs delete mode 100755 Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs.meta create mode 100644 Assets/Prefabs.meta create mode 100644 Assets/Scenes/Prototype.unity rename Assets/Scenes/{SampleScene.unity.meta => Prototype.unity.meta} (100%) delete mode 100644 Assets/Scenes/SampleScene.unity create mode 100644 Assets/Scripts.meta create mode 100644 Assets/Scripts/Entity.cs create mode 100644 Assets/Scripts/Entity.cs.meta create mode 100644 Assets/Scripts/PlayerEntityMovement.cs create mode 100644 Assets/Scripts/PlayerEntityMovement.cs.meta create mode 100644 Assets/Sprites.meta create mode 100644 ProjectSettings/SceneTemplateSettings.json diff --git a/.idea/.idea.LunarInfantry/.idea/.gitignore b/.idea/.idea.LunarInfantry/.idea/.gitignore new file mode 100644 index 0000000..0d32db1 --- /dev/null +++ b/.idea/.idea.LunarInfantry/.idea/.gitignore @@ -0,0 +1,13 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Rider ignored files +/modules.xml +/.idea.LunarInfantry.iml +/projectSettingsUpdater.xml +/contentModel.xml +# Editor-based HTTP Client requests +/httpRequests/ +# Datasource local storage ignored files +/dataSources/ +/dataSources.local.xml diff --git a/.idea/.idea.LunarInfantry/.idea/encodings.xml b/.idea/.idea.LunarInfantry/.idea/encodings.xml new file mode 100644 index 0000000..df87cf9 --- /dev/null +++ b/.idea/.idea.LunarInfantry/.idea/encodings.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Assets/Animations.meta b/Assets/Animations.meta new file mode 100644 index 0000000..dc7d316 --- /dev/null +++ b/Assets/Animations.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5e34d94823f5c5724956c6ff7a542743 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio.meta b/Assets/Audio.meta new file mode 100644 index 0000000..f6b770b --- /dev/null +++ b/Assets/Audio.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 61a8c5975ed67377fbeb8112a808c8f8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Core Extensions & Helpers/SplineExtensions.cs b/Assets/Core Extensions & Helpers/SplineExtensions.cs deleted file mode 100755 index cd76a93..0000000 --- a/Assets/Core Extensions & Helpers/SplineExtensions.cs +++ /dev/null @@ -1,87 +0,0 @@ -using UnityEngine; -using Unity.Mathematics; -using UnityEngine.Splines; -namespace Core.Extensions -{ - [System.Serializable] - public class SplinePathSettings - { - static Vector2 CalculatedWorldCenter; - [SerializeField] public bool PreventOverride; - [SerializeField] public bool UseOwnerTransformAsWorldCenter; - public Vector2 WorldCenter => PreventOverride ? WorldCenterOverride : WorldCenterOverride; - public Vector2 WorldCenterOverride; - public float RB_MaxSpeed; - public float RB_Acceleration; - public bool Looping; - public float PathUpdateDistance; - public float PathForceRecalculateDistance; - [HideInInspector] public Vector2 CalculatedTargetPosition; - public float CurrentLerpValue; - public static void SetWorldCenter(Vector2 v) - { - CalculatedWorldCenter = v; - } - public void UseTransformAsWorldCenter(Vector2 v, bool forced) - { - if (UseOwnerTransformAsWorldCenter || forced) - { - UseOwnerTransformAsWorldCenter = true; - this.WorldCenterOverride = v; - PreventOverride = false; - Helper.Repaint(); - } - } - public void ClearWorldCenterOverride() - { - WorldCenterOverride = Vector2.zero; - UseOwnerTransformAsWorldCenter = false; - PreventOverride = true; - Helper.Repaint(); - } - } - public static class SplineExtensions - { - private static Vector2 BremseEvaluateLerp(this Spline path, Vector2 worldCenter, float lerp, bool looping = false) - { - Vector2 evaluatePosition = new(); - if (path.EvaluatePosition(looping ? lerp % 1f : lerp) is float3 f) - { - evaluatePosition.x = f.x; evaluatePosition.y = f.y; - evaluatePosition += worldCenter; - } - return evaluatePosition; - } - public static float BremseGetLength(this Spline path) - { - float length = 0f; - for (int i = 0; i < path.Count; i++) - { - length += path.GetCurveLength(i); - } - return length; - } - public static Vector2 LerpPosition(this Spline path, Vector2 worldCenter, float lerp, bool looping = false) - { - return BremseEvaluateLerp(path, worldCenter, lerp, looping); - } - public static Vector2 LerpPositionWithTime(this Spline path, Vector2 worldCenter, float time, bool looping = false) - { - return BremseEvaluateLerp(path, worldCenter, time / path.BremseGetLength(), looping); - } - public static Rigidbody2D RunAlongSpline(this Rigidbody2D rb, Spline path, SplinePathSettings settings) - { - if (settings.CalculatedTargetPosition.SquareDistanceToGreaterThan(rb.position, settings.PathForceRecalculateDistance)) - { - settings.CalculatedTargetPosition = path.LerpPosition(settings.WorldCenter, settings.CurrentLerpValue, settings.Looping); - } - else if (settings.CalculatedTargetPosition.SquareDistanceToLessThan(rb.position, settings.PathUpdateDistance.Max(0.1f))) - { - settings.CurrentLerpValue += Time.deltaTime; - settings.CalculatedTargetPosition = path.LerpPosition(settings.WorldCenter, settings.CurrentLerpValue, settings.Looping); - } - rb.VelocityTowards((settings.CalculatedTargetPosition - rb.position).ScaleToMagnitude(settings.RB_MaxSpeed), settings.RB_Acceleration.Max(0.5f)); - return rb; - } - } -} diff --git a/Assets/Core Extensions & Helpers/SplineExtensions.cs.meta b/Assets/Core Extensions & Helpers/SplineExtensions.cs.meta deleted file mode 100755 index 09cb8b4..0000000 --- a/Assets/Core Extensions & Helpers/SplineExtensions.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 639e4629e5ad36449892f5a1988dedd6 \ No newline at end of file diff --git a/Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs b/Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs deleted file mode 100755 index f835ad3..0000000 --- a/Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs +++ /dev/null @@ -1,50 +0,0 @@ -using UnityEditor; -using UnityEngine; -using UnityEngine.Splines; - -namespace Core.Extensions -{ -#if UNITY_EDITOR - using UnityEditor.Splines; - [CustomEditor(typeof(SplineSO))] - public class SplineScriptableObjectEditor : Editor - { - private GameObject temporarySplineObject; - public override void OnInspectorGUI() - { - DrawDefaultInspector(); - - SplineSO s = null; - if (target is SplineSO splineSO) - { - s = splineSO; - } - if (s == null) - { - return; - } - if (GUILayout.Button("Edit Spline in Scene")) - { - s.Dirty(); - if (temporarySplineObject == null) - { - temporarySplineObject = new GameObject("Temporary Spline"); - temporarySplineObject.hideFlags = HideFlags.HideAndDontSave; - temporarySplineObject.AddComponent(); - } - - var splineContainer = temporarySplineObject.GetComponent(); - splineContainer.Spline = s.containedSpline; - - Selection.activeGameObject = temporarySplineObject; - return; - } - if (EditorUtility.IsDirty(s) && (GUILayout.Button("Save Asset"))) - { - s.SetDirtyAndSave(); - } - EditorGUILayout.TextArea($"Yo, im dumb and i cant get it to mark it\nas dirty from the spline editor,\n so it only marks it dirty when u press edit spline\nPlease wait with saving or go back\nand press edit after youre done anyway\nto mark it as dirty again.\nctrl + s or Project -> Save Assets\nshould also save it and clear dirty."); - } - } -#endif -} \ No newline at end of file diff --git a/Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs.meta b/Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs.meta deleted file mode 100755 index b55b2c5..0000000 --- a/Assets/Core Extensions & Helpers/_Helpers/Editor/SplineSOEditor.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 24c27edbb83d16c448c93920a6506ea2 \ No newline at end of file diff --git a/Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs b/Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs deleted file mode 100755 index e61b1b4..0000000 --- a/Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs +++ /dev/null @@ -1,28 +0,0 @@ -using UnityEditor; -using UnityEngine; -using UnityEngine.Splines; - -namespace Core.Extensions -{ - [CreateAssetMenu(menuName = "Splines/Bremse Spline SO", fileName = "Spline SO")] - public class SplineSO : ScriptableObject - { - public static implicit operator Spline(SplineSO s) => s.containedSpline; - [field: SerializeField] public Spline containedSpline { get; private set; } - public void SetSpline(Spline spline) - { - containedSpline = spline; - this.SetDirtyAndSave(); - } - private void OnEnable() - { -#if UNITY_EDITOR - if (EditorUtility.IsDirty(this)) - { - Debug.Log("Saved Dirty SplineSO"); - this.SetDirtyAndSave(); - } -#endif - } - } -} diff --git a/Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs.meta b/Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs.meta deleted file mode 100755 index 8325736..0000000 --- a/Assets/Core Extensions & Helpers/_Helpers/SplineSO.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 4aa563fafe43d634084b70dfd962c2c4 \ No newline at end of file diff --git a/Assets/Prefabs.meta b/Assets/Prefabs.meta new file mode 100644 index 0000000..a182601 --- /dev/null +++ b/Assets/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3b15adfbfe223059dab126cef95b7250 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Prototype.unity b/Assets/Scenes/Prototype.unity new file mode 100644 index 0000000..a7c459d --- /dev/null +++ b/Assets/Scenes/Prototype.unity @@ -0,0 +1,821 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &42915308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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