shot_image = "./playerlib/ByakMiko_Sheet.png" ShotData{ id = 0 // Dummy rect = (0,0,0,0) render = ALPHA alpha = 0 collision = 32 } // Arrow (Option) ShotData{ id = 1 rect = (2048, 0, 2304, 256) render = ALPHA alpha = 255 collision = (75, 0, 0) // Hitbox of arrows is not centered on the sprite } // Bomb ShotData{ id = 2 rect = (2560, 0, 2816, 256) render = ADD_ARGB alpha = 255 collision = 80 // Hitbox of arrows is not centered on the sprite } ShotData{ id = 3 rect = (2816, 0, 3072, 256) render = ADD_ARGB alpha = 255 collision = 80 // Hitbox of arrows is not centered on the sprite }