const POINT_REGULAR = 1; const POINT_RAINBOW = 2; const POINT_BHESTIE = 3; const POINT_CANCEL = 4; const EXTEND_LIFE = 5; const EXTEND_SPELL = 6; const PIV_100 = 7; const PIV_250 = 8; const PIV_500 = 9; const FRAGMENT_SPELL = 10;