shot_image = "./playerlib/Flan_Sheet.png" ShotData{ id = 0 // Dummy rect = (0,0,0,0) render = ALPHA alpha = 0 collision = 32 } // Fire ShotData{ id = 1 rect = (1024, 0, 1152, 256) render = ALPHA alpha = 255 collision = 128 // Hitbox of arrows is not centered on the sprite } // Option ShotData{ id = 2 rect = (512, 0, 1024, 384) render = ALPHA alpha = 255 fixed_angle = true collision = 0 // Hitbox of arrows is not centered on the sprite }