//Custom events const EV_DROP_POINT_ENEMY = EV_USER + 200i; const EV_DROP_PIV_ENEMY = EV_USER + 201i; const EV_SINGLE_ITEM_DROP = EV_USER + 202i; const EV_DROP_EXTEND = EV_USER + 203i; const EV_EXPLODE = EV_USER + 300i; const EFFECTCUT_PTR = LoadAreaCommonDataValuePointer("Config", "EffectCut", 0); const ITEMID_PTR = LoadAreaCommonDataValuePointer("ScriptID", "ItemID", 0); const SYSTEMID_PTR = LoadAreaCommonDataValuePointer("ScriptID", "SystemID", 0); const FLYINGENM_PTR = LoadCommonDataValuePointer("Flying Defeated", 0); const GROUNDENM_PTR = LoadCommonDataValuePointer("Ground Defeated", 0); //const SYSTEMID_PTR = LoadAreaCommonDataValuePointer("ScriptID", "SystemID", 0); //const ITEMID_PTR = LoadAreaCommonDataValuePointer("ScriptID", "ItemID", 0);