IMAGE font "font.png" NONE NONE IMAGE shadow "shadow.png" NONE NONE IMAGE startSplash1 "start/splash1.png" FAST IMAGE startLogo "start/logo.png" FAST IMAGE musicroom "musicroom.png" FAST IMAGE startBg1 "start/bg1.png" FAST IMAGE startBg2 "start/bg2.png" FAST IMAGE startBg3 "start/bg3.png" FAST IMAGE startBg4 "start/bg4.png" FAST IMAGE startBg5 "start/bg5.png" FAST IMAGE startBg6 "start/bg6.png" FAST XGM2 bgmStart "start.vgm" IMAGE sky "sky.png" NONE NONE IMAGE skyTop "skytop.png" NONE NONE IMAGE skyRed "skyred.png" NONE NONE IMAGE ground "ground.png" NONE NONE IMAGE door "door.png" NONE NONE SPRITE momoyoSprite "momoyo.png" 6 6 NONE 0 SPRITE bulletsSprite "bullets.png" 2 2 NONE 0 SPRITE pBulletSprite "pbullet.png" 4 4 NONE 0 SPRITE fairySprite "fairy2.png" 4 4 NONE 8 SPRITE eyeBigSprite "eyebig.png" 4 4 NONE 0 SPRITE boss1Sprite "enemies/boss1.png" 6 6 NONE 0 SPRITE boss2Sprite "enemies/boss2.png" 6 6 NONE 0 SPRITE boss3Sprite "enemies/boss3.png" 6 6 NONE 0 SPRITE boss4Sprite "enemies/boss4.png" 6 6 NONE 0 SPRITE treasureSprite "treasure.png" 4 4 NONE 0 IMAGE mapIndicator "mapindicator.png" NONE NONE TILESET starTiles "stars.png" NONE IMAGE imageFontBig "fontbig.png" NONE NONE IMAGE imageFontBigger "fontbigger.png" NONE NONE IMAGE imageFontBigShadow "fontbigshadow.png" NONE NONE IMAGE imageChromeLife "life.png" NONE NONE IMAGE imageChromeLife2 "life2.png" NONE NONE XGM2 stageMusic "level.vgm" XGM2 bossMusic "boss.vgm" XGM2 treasureMusic "treasure.vgm" WAV sfxSamplePlayerShot "sfx/playershot.wav" XGM2 WAV sfxSampleBullet1 "sfx/bullet1.wav" XGM2 WAV sfxSampleBullet2 "sfx/bullet2.wav" XGM2 WAV sfxSampleBullet3 "sfx/bullet3.wav" XGM2 WAV sfxSampleExplosion "sfx/explosion1.wav" XGM2 WAV sfxSamplePickup "sfx/menuchoose.wav" XGM2 WAV sfxSampleGraze "sfx/menuselect.wav" XGM2 WAV sfxSampleStartGame "sfx/menuchoose.wav" XGM2 WAV sfxSamplePlayerHit "sfx/playerhit.wav" XGM2 WAV sfxSampleMenuChoose "sfx/menuchoose.wav" XGM2 WAV sfxSampleMenuSelect "sfx/menuselect.wav" XGM2 WAV sfxSampleGameOver "sfx/gameover.wav" XGM2 WAV sfxSampleCollectTreasure "sfx/beatlevel.wav" XGM2 WAV sfxSampleCollectAllTreasures "sfx/startgame.wav" XGM2