From c98652c00fcee1f539a1898b7675dc9b33de24af Mon Sep 17 00:00:00 2001 From: Iced-lemon Date: Sun, 29 Jan 2023 14:57:08 +0800 Subject: [PATCH] edit: made board UI prefabs --- Assets/Art/GameFinalArt/UI/Bubble.png | Bin 0 -> 11459 bytes Assets/Art/GameFinalArt/UI/Bubble.png.meta | 128 + Assets/Art/GameFinalArt/UI/cursor.png | Bin 0 -> 14564 bytes Assets/Art/GameFinalArt/UI/cursor.png.meta | 128 + Assets/Art/GameFinalArt/UI/line.png | Bin 0 -> 9466 bytes Assets/Art/GameFinalArt/UI/line.png.meta | 128 + Assets/Art/GameFinalArt/UI/mouse_cursor.png | Bin 0 -> 13193 bytes .../Art/GameFinalArt/UI/mouse_cursor.png.meta | 128 + Assets/Art/GameFinalArt/UI/panel_BG_white.PNG | Bin 0 -> 9305 bytes .../GameFinalArt/UI/panel_BG_white.PNG.meta | 128 + Assets/Art/GameFinalArt/UI/panel_fill.png | Bin 0 -> 13836 bytes .../Art/GameFinalArt/UI/panel_fill.png.meta | 128 + .../Art/GameFinalArt/paper texture.jpg.meta | 6 +- Assets/Materials.meta | 8 + Assets/Materials/FlashMaterial.mat | 77 + Assets/Materials/FlashMaterial.mat.meta | 8 + Assets/Prefabs/Lemon/Board.prefab | 2115 ++++++++++++++++- .../Prefabs/Lemon/PaperTextureOverlay.prefab | 10 +- .../Prefabs/Lemon/Plaer1Board Variant.prefab | 71 + .../Lemon/Plaer1Board Variant.prefab.meta | 7 + .../Prefabs/Lemon/Player2Board Variant.prefab | 136 ++ .../Lemon/Player2Board Variant.prefab.meta | 7 + Assets/Scenes/Lemon_Test.unity | 727 +++--- .../Generic Classes/Optional.cs | 4 +- Assets/Scripts/UiScripts/BoardUIScript.cs | 106 + .../Scripts/UiScripts/BoardUIScript.cs.meta | 11 + ProjectSettings/ProjectSettings.asset | 11 +- 27 files changed, 3759 insertions(+), 313 deletions(-) create mode 100644 Assets/Art/GameFinalArt/UI/Bubble.png create mode 100644 Assets/Art/GameFinalArt/UI/Bubble.png.meta create mode 100644 Assets/Art/GameFinalArt/UI/cursor.png create mode 100644 Assets/Art/GameFinalArt/UI/cursor.png.meta create mode 100644 Assets/Art/GameFinalArt/UI/line.png create mode 100644 Assets/Art/GameFinalArt/UI/line.png.meta create mode 100644 Assets/Art/GameFinalArt/UI/mouse_cursor.png create mode 100644 Assets/Art/GameFinalArt/UI/mouse_cursor.png.meta create mode 100644 Assets/Art/GameFinalArt/UI/panel_BG_white.PNG create mode 100644 Assets/Art/GameFinalArt/UI/panel_BG_white.PNG.meta create mode 100644 Assets/Art/GameFinalArt/UI/panel_fill.png create mode 100644 Assets/Art/GameFinalArt/UI/panel_fill.png.meta create mode 100644 Assets/Materials.meta create mode 100644 Assets/Materials/FlashMaterial.mat create mode 100644 Assets/Materials/FlashMaterial.mat.meta create mode 100644 Assets/Prefabs/Lemon/Plaer1Board Variant.prefab create mode 100644 Assets/Prefabs/Lemon/Plaer1Board Variant.prefab.meta create mode 100644 Assets/Prefabs/Lemon/Player2Board Variant.prefab create mode 100644 Assets/Prefabs/Lemon/Player2Board Variant.prefab.meta create mode 100644 Assets/Scripts/UiScripts/BoardUIScript.cs create mode 100644 Assets/Scripts/UiScripts/BoardUIScript.cs.meta diff --git a/Assets/Art/GameFinalArt/UI/Bubble.png b/Assets/Art/GameFinalArt/UI/Bubble.png new file mode 100644 index 0000000000000000000000000000000000000000..5ec0ed6486c5a9c19d22b33d4c5cdaf87dae790c GIT binary patch literal 11459 zcmb7~Q*b3t@b6>e1RLANW@Fp7Z96BnH`v&=jZJc5+qR93b$|a`_tt&B58cyKHPiKd z=;`@P)kG;NNFpQPA%KB_Axle%sr)yZ{g1)H{O6taQ`Eq~$WX0CMU|{gO~Jsdf@(4~ z)qcn~J^NUkAZ2B9X2?%-pJY?Q!e?c({YeU@q2rFGk%oeX5>pn!oQ%v5j?OQHfQbz( z>>Y8@`JhYuVr59N|%6V1%}3ya(Y2M2~4 z8Hlj>39)ZVQ6!?;`)!S{2>x$|kNiQg_ShKYOTvCvrF_phPsd64tP_CYvAzUYeSa4~ zitLkt13b2MneQEuzsxFFb!;LN}v z#V++@`HvtlpNG8wu)#rsQma{zfedh4_}`Y7-`KK7#S|ZG_~IkQ!(lKH6tkE|Kh%n? 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a/Assets/Scripts/LemonGenericLib/Generic Classes/Optional.cs +++ b/Assets/Scripts/LemonGenericLib/Generic Classes/Optional.cs @@ -12,9 +12,9 @@ namespace Lemon.GenericLib.Generics public bool Enabled => enabled; public T Value => value; - public Optional(T initialValue) + public Optional(T initialValue, bool start) { - enabled = true; + enabled = start; value = initialValue; } public void Set(T initialValue) diff --git a/Assets/Scripts/UiScripts/BoardUIScript.cs b/Assets/Scripts/UiScripts/BoardUIScript.cs new file mode 100644 index 0000000..ee14d40 --- /dev/null +++ b/Assets/Scripts/UiScripts/BoardUIScript.cs @@ -0,0 +1,106 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using TMPro; +using Lemon.GenericLib.Generics; + +public class BoardUIScript : MonoBehaviour +{ + [Header("Runtime")] + [SerializeField] private float currentComboCountdown; + [SerializeField] private float currentWarningCountdown; + [SerializeField] private float scoreTextOriginY; + [SerializeField] private float comboTextOriginY; + [SerializeField] private float warningTextOriginY; + + [Header("Refrences")] + [SerializeField] private TextMeshPro titleTMP; + [SerializeField] private TextMeshPro scoreTMP; + [SerializeField] private TextMeshPro comboTMP; + [SerializeField] private TextMeshPro warningTMP; + [SerializeField] private GameObject warningOBJ; + [SerializeField] private GameObject comboOBJ; + [SerializeField] private int playerIndex; + [SerializeField] private float scoreJumpDistance = 0.25f; + [SerializeField] private float scoreJumpTime = 0.5f; + [SerializeField] private float comboUITimer = 3f; + [SerializeField] private float warningUITimer = 3f; + + private bool initialized = false; + + private void CheckInit() + { + if (!initialized) + { + //initialization code here + titleTMP.text = "Player " + playerIndex; + scoreTMP.text = "0"; + comboTMP.text = "x0"; + warningTMP.text = "x0"; + warningOBJ.SetActive(false); + comboOBJ.SetActive(false); + scoreTextOriginY = scoreTMP.transform.localPosition.y; + comboTextOriginY = comboTMP.transform.localPosition.y; + warningTextOriginY = warningTMP.transform.localPosition.y; + initialized = true; + } + } + + private void Start() + { + CheckInit(); + } + + private void Update() + { + + if (currentComboCountdown <= 0) + { + comboTMP.text = "x0"; + comboOBJ.SetActive(false); + } + else + { + currentComboCountdown -= Time.deltaTime; + } + + + + if (currentWarningCountdown <= 0) + { + warningTMP.text = "x0"; + warningOBJ.SetActive(false); + } + else + { + currentWarningCountdown -= Time.deltaTime; + } + + + } + + public void SetScore(int value) { + scoreTMP.transform.LeanMoveLocalY(scoreTextOriginY + scoreJumpDistance, scoreJumpTime).setLoopPingPong(1).setEase(LeanTweenType.easeOutQuad).setOnComplete(() => scoreTMP.transform.LeanMoveLocalY( scoreTextOriginY,0)); + scoreTMP.text = value.ToString(); + } + + + public void SetCombo(int value) + { + currentComboCountdown = comboUITimer; + comboTMP.text = "x" + value; + comboOBJ.SetActive(true); + comboTMP.transform.LeanMoveLocalY(comboTextOriginY + scoreJumpDistance, scoreJumpTime).setLoopPingPong(1).setEase(LeanTweenType.easeOutQuad).setOnComplete(() => comboTMP.transform.LeanMoveLocalY(comboTextOriginY, 0)); + } + + public void SetWarning(int value) + { + currentWarningCountdown = warningUITimer; + warningTMP.text = "x" + value; + warningOBJ.SetActive(true); + warningTMP.transform.LeanMoveLocalY(warningTextOriginY + scoreJumpDistance, scoreJumpTime).setLoopPingPong(1).setEase(LeanTweenType.easeOutQuad).setOnComplete(() => warningTMP.transform.LeanMoveLocalY(warningTextOriginY, 0)); + } + + + +} diff --git a/Assets/Scripts/UiScripts/BoardUIScript.cs.meta b/Assets/Scripts/UiScripts/BoardUIScript.cs.meta new file mode 100644 index 0000000..90b89f0 --- /dev/null +++ b/Assets/Scripts/UiScripts/BoardUIScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f89c54e527a19704197d23e16e9d61a7 +MonoImporter: + 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guid: 3e5c55736df32154eaccf5510d384607, type: 3} + m_Width: 128 + m_Height: 128 + m_Kind: 0 m_BuildTargetPlatformIcons: [] m_BuildTargetBatching: [] m_BuildTargetGraphicsJobs: