using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class LocalizationButtonInjector : MonoBehaviour { private TMP_Text text; public string key; private void Start() { text = GetComponent(); UpdateText(); } // Texel - Hopefully this allows text to update better when stuff is renabled? private void OnEnable() { Start(); } public void UpdateText() { text.text = Localization.GetString(key).Replace("\\n", "\n"); } }