57 lines
1.2 KiB
C#
57 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ShintenScript
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{
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public struct Token
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{
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public enum Type
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{
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NULL,
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EOF,
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IDENTIFIER,
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NUMBER,
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SEMICOLON,
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LPAREN, RPAREN, LBRACE, RBRACE,
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PLUS, MINUS, ASTERISK, SLASH,
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GT, LT, EQ, GE, LE, NE,
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ASSIGN,
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PLUSASSIGN, MINUSASSIGN, ASTERISKASSIGN, SLASHASSIGN,
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IF, WHILE, FN
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}
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public Type type;
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public object data;
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public bool Null()
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{
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return type == Type.NULL;
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}
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public override int GetHashCode()
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{
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return (int)type;
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}
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public override bool Equals(object obj)
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{
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if (obj is Token other)
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{
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return type == other.type && ((data == null && other.data == null) || (data != null && other.data != null && data.Equals(other.data)));
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}
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return false;
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}
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public override string ToString()
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{
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return $"{type} {data?.ToString() ?? "null"}";
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}
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}
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}
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