[gd_scene load_steps=12 format=2] [ext_resource path="res://Scripts/Units/DownhillAutoscrollerPlayer.gd" type="Script" id=1] [ext_resource path="res://Graphics/Units/Player.png" type="Texture" id=2] [ext_resource path="res://Graphics/Units/Kyouko/Move-2.png" type="Texture" id=3] [ext_resource path="res://Graphics/Units/Kyouko/Move+2.png" type="Texture" id=4] [ext_resource path="res://Graphics/Units/Kyouko/Jump.png" type="Texture" id=5] [ext_resource path="res://Graphics/Units/Kyouko/Move0.png" type="Texture" id=6] [ext_resource path="res://Graphics/Units/Kyouko/Fall.png" type="Texture" id=7] [ext_resource path="res://Graphics/Units/Kyouko/Move+1.png" type="Texture" id=8] [ext_resource path="res://Graphics/Units/Kyouko/Recoil.png" type="Texture" id=9] [ext_resource path="res://Graphics/Units/Kyouko/Move-1.png" type="Texture" id=10] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 9, 34 ) [node name="Player" type="Area2D"] z_index = 1 collision_layer = 0 script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, -36 ) shape = SubResource( 1 ) [node name="Idle" type="Sprite" parent="."] visible = false texture = ExtResource( 2 ) offset = Vector2( 0, -15 ) [node name="Move0" type="Sprite" parent="."] visible = false texture = ExtResource( 6 ) offset = Vector2( 0, -48 ) [node name="Move+1" type="Sprite" parent="."] visible = false texture = ExtResource( 8 ) offset = Vector2( 0, -48 ) [node name="Move+2" type="Sprite" parent="."] visible = false texture = ExtResource( 4 ) offset = Vector2( 0, -48 ) [node name="Move-1" type="Sprite" parent="."] visible = false texture = ExtResource( 10 ) offset = Vector2( 0, -48 ) [node name="Move-2" type="Sprite" parent="."] visible = false texture = ExtResource( 3 ) offset = Vector2( 0, -48 ) [node name="Jump1" type="Sprite" parent="."] visible = false texture = ExtResource( 5 ) offset = Vector2( 0, -48 ) [node name="Jump2" type="Sprite" parent="."] visible = false texture = ExtResource( 7 ) offset = Vector2( 0, -48 ) [node name="Recoil" type="Sprite" parent="."] visible = false texture = ExtResource( 9 ) offset = Vector2( 0, -48 ) [node name="SpinningSprite" type="Sprite" parent="."] visible = false position = Vector2( 0, -48 ) texture = ExtResource( 5 ) [connection signal="area_entered" from="." to="." method="_on_Player_area_entered"]