2023-01-30 08:56:47 +00:00
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extends Unit
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var replay : ReplayRecording = null
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2023-01-30 10:12:53 +00:00
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export var replay_file: String
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func _ready():
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._ready()
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replay = ReplayRecording.new()
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2023-01-30 19:49:06 +00:00
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replay.load_from_uri(replay_file % MusicController.difficulty)
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2023-01-30 10:12:53 +00:00
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2023-01-30 08:56:47 +00:00
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func process_unit(delta : float, time_elapsed : float):
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self.time_elapsed = time_elapsed
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2023-01-30 10:12:53 +00:00
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if replay != null and replay.time_per_frame > 0:
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2023-01-30 08:56:47 +00:00
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handle_replay(time_elapsed)
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func handle_replay(at_time: float):
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var frame: int = int(at_time / replay.time_per_frame)
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var subframe: float = (at_time / replay.time_per_frame) - frame
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pos = lerp(replay.position(frame), replay.position(frame + 1), subframe)
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var sprite: int = replay.sprite(frame)
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var index: int = sprite >> 3
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sprite &= 7
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2023-01-30 10:12:53 +00:00
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set_sprite(sprite, index, true)
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