311 lines
10 KiB
GDScript
311 lines
10 KiB
GDScript
tool
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extends HBoxContainer
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# customization options for the event
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# This is the default data that is going to be saved to json
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export(String) var event_name : String = 'Event name'
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export (Dictionary) var event_data: Dictionary = {'event_id':'dialogic_000'}
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export(Color) var event_color: Color = Color(0.6,0.6,0.6,1)
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export(Texture) var event_icon : Texture
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export(PackedScene) var header_scene : PackedScene
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export(PackedScene) var body_scene : PackedScene
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export (bool) var expand_on_default := false
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export (bool) var needs_indentation := false
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export (String) var help_page_path := ""
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export (bool) var show_name_in_timeline := true
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export(int, "Main", "Logic", "Timeline", "Audio/Visual", "Godot") var event_category = 0
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export (int) var sorting_index = -1
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signal option_action(action_name)
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### internal node eferences
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onready var panel = $PanelContainer
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onready var selected_style = $PanelContainer/SelectedStyle
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onready var warning = $PanelContainer/MarginContainer/VBoxContainer/Header/CenterContainer/IconPanel/Warning
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onready var title_label = $PanelContainer/MarginContainer/VBoxContainer/Header/TitleLabel
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onready var icon_texture = $PanelContainer/MarginContainer/VBoxContainer/Header/CenterContainer/IconPanel/IconTexture
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onready var expand_control = $PanelContainer/MarginContainer/VBoxContainer/Header/ExpandControl
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onready var header_content_container = $PanelContainer/MarginContainer/VBoxContainer/Header/Content
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onready var body_container = $PanelContainer/MarginContainer/VBoxContainer/Body
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onready var body_content_container = $PanelContainer/MarginContainer/VBoxContainer/Body/Content
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onready var indent_node = $Indent
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onready var help_button = $PanelContainer/MarginContainer/VBoxContainer/Header/HelpButton
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var header_node
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var body_node
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### extarnal node references
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var editor_reference
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### the indent size
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var indent_size = 45
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var current_indent_level = 1
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# Setting this to true will ignore the event while saving
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# Useful for making placeholder events in drag and drop
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var ignore_save = false
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## *****************************************************************************
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## PUBLIC METHODS
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## *****************************************************************************
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func visual_select():
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selected_style.show()
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func visual_deselect():
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if selected_style:
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selected_style.hide()
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# called by the timeline before adding it to the tree
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func load_data(data):
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event_data = data
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# called to inform event parts, that a focus is wanted
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func focus():
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if get_header():
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get_header().focus()
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if get_body():
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get_body().focus()
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func get_body():
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return body_node
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func get_header():
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return header_node
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func set_warning(text):
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warning.show()
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warning.hint_tooltip = text
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func remove_warning(text = ''):
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if warning.hint_tooltip == text or text == '':
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warning.hide()
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func set_preview(text: String):
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expand_control.set_preview(text)
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func set_indent(indent: int):
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indent_node.rect_min_size = Vector2(indent_size * indent, 0)
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indent_node.visible = indent != 0
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current_indent_level = indent
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update()
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func set_expanded(expanded: bool):
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expand_control.set_expanded(expanded)
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## *****************************************************************************
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## PRIVATE METHODS
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## *****************************************************************************
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func _set_event_icon(icon: Texture):
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icon_texture.texture = icon
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var _scale = DialogicUtil.get_editor_scale(self)
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var cpanel = $PanelContainer/MarginContainer/VBoxContainer/Header/CenterContainer
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var ip = $PanelContainer/MarginContainer/VBoxContainer/Header/CenterContainer/IconPanel
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var ipc = $PanelContainer/MarginContainer/VBoxContainer/Header/CenterContainer/IconPanel/IconTexture
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# Change color if light theme
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ipc.self_modulate = Color(1,1,1,1)
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if not get_constant("dark_theme", "Editor"):
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icon_texture.self_modulate = get_color("font_color", "Editor")
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# Resizing the icon acording to the scale
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var icon_size = 38
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cpanel.rect_min_size = Vector2(icon_size, icon_size) * _scale
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ip.rect_min_size = cpanel.rect_min_size
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ipc.rect_min_size = ip.rect_min_size
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#rect_min_size.y = 50 * _scale
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#icon_texture.rect_size = icon_texture.rect_size * _scale
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func _set_event_name(text: String):
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if show_name_in_timeline:
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title_label.text = text
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else:
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var t_label = get_node_or_null("PanelContainer/MarginContainer/VBoxContainer/Header/TitleLabel")
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if t_label:
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t_label.queue_free()
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func _set_header(scene: PackedScene):
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header_node = _set_content(header_content_container, scene)
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func _set_body(scene: PackedScene):
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body_node = _set_content(body_content_container, scene)
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# show the expand toggle
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expand_control.set_enabled(body_node != null)
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func _setup_event():
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if event_icon != null:
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_set_event_icon(event_icon)
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if event_name != null:
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_set_event_name(event_name)
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if header_scene != null:
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_set_header(header_scene)
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if body_scene != null:
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_set_body(body_scene)
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body_content_container.add_constant_override('margin_left', 40*DialogicUtil.get_editor_scale(self))
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if event_color != null:
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$PanelContainer/MarginContainer/VBoxContainer/Header/CenterContainer/IconPanel.set("self_modulate", event_color)
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func _set_content(container: Control, scene: PackedScene):
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for c in container.get_children():
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container.remove_child(c)
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if scene != null:
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var node = scene.instance()
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node.editor_reference = editor_reference
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container.add_child(node)
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# node.set_owner(get_tree().get_edited_scene_root())
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return node
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return null
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func _on_ExpandControl_state_changed(expanded: bool):
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if expanded:
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if body_node:
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body_container.show()
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else:
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if body_node:
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body_container.hide()
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expand_control.set_preview(body_node.get_preview())
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func _on_OptionsControl_action(index):
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if index == 0:
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if help_page_path:
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var master_tree = editor_reference.get_node_or_null('MainPanel/MasterTreeContainer/MasterTree')
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master_tree.select_documentation_item(help_page_path)
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elif index == 2:
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emit_signal("option_action", "up")
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elif index == 3:
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emit_signal("option_action", "down")
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elif index == 5:
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emit_signal("option_action", "remove")
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func _on_Indent_visibility_changed():
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if not indent_node:
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return
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if needs_indentation:
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if indent_node.visible:
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remove_warning(editor_reference.dialogicTranslator.translate("This event needs a question event around it!"))
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else:
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set_warning(editor_reference.dialogicTranslator.translate("This event needs a question event around it!"))
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func _on_gui_input(event):
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if event is InputEventMouseButton and event.is_pressed() and event.button_index == 1:
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grab_focus() # Grab focus to avoid copy pasting text or events
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if event.doubleclick and expand_control.enabled:
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expand_control.set_expanded(not expand_control.expanded)
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# For opening the context menu
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if event is InputEventMouseButton:
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if event.button_index == BUTTON_RIGHT and event.pressed:
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$PopupMenu.rect_global_position = get_global_mouse_position()
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var popup = $PopupMenu.popup()
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# called when the data of the header is changed
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func _on_Header_data_changed(new_event_data):
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event_data = new_event_data
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# update the body in case it has to
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if get_body():
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get_body().load_data(event_data)
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# called when the data of the body is changed
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func _on_Body_data_changed(new_event_data):
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event_data = new_event_data
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# update the header in case it has to
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if get_header():
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get_header().load_data(event_data)
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func _request_set_body_enabled(enabled:bool):
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expand_control.set_enabled(enabled)
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if get_body():
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get_body().visible = enabled
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func _request_selection():
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var timeline_editor = editor_reference.get_node_or_null('MainPanel/TimelineEditor')
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if (timeline_editor != null):
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# @todo select item and clear selection is marked as "private" in TimelineEditor.gd
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# consider to make it "public" or add a public helper function
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timeline_editor.select_item(self)
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## *****************************************************************************
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## OVERRIDES
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## *****************************************************************************
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func _ready():
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# We only want to call this on actual Dialogic nodes, not custom events
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if(event_data['event_id'].split("_")[0] == "dialogic"):
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event_name = editor_reference.dialogicTranslator.translate(event_name)
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## DO SOME STYLING
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$PanelContainer/SelectedStyle.modulate = get_color("accent_color", "Editor")
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warning.texture = get_icon("NodeWarning", "EditorIcons")
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title_label.add_color_override("font_color", Color.white)
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if not get_constant("dark_theme", "Editor"):
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title_label.add_color_override("font_color", get_color("font_color", "Editor"))
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indent_size = indent_size * DialogicUtil.get_editor_scale(self)
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_setup_event()
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set_focus_mode(1) # Allowing this node to grab focus
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# signals
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panel.connect("gui_input", self, '_on_gui_input')
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expand_control.connect("state_changed", self, "_on_ExpandControl_state_changed")
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$PopupMenu.connect("index_pressed", self, "_on_OptionsControl_action")
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# load icons
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#if help_page_path != "":
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# help_button.icon = get_icon("HelpSearch", "EditorIcons")
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# help_button.show()
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# when it enters the tree, load the data into the header/body
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# If there is any external data, it will be set already BEFORE the event is added to tree
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# if you have a header
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if get_header():
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get_header().connect("data_changed", self, "_on_Header_data_changed")
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get_header().connect("request_open_body", expand_control, "set_expanded", [true])
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get_header().connect("request_close_body", expand_control, "set_expanded", [false])
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get_header().connect("request_selection", self, "_request_selection")
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get_header().connect("request_set_body_enabled", self, "_request_set_body_enabled")
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get_header().connect("set_warning", self, "set_warning")
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get_header().connect("remove_warning", self, "remove_warning")
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get_header().load_data(event_data)
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# if you have a body
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if get_body():
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get_body().connect("data_changed", self, "_on_Body_data_changed")
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get_body().connect("request_open_body", expand_control, "set_expanded", [true])
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get_body().connect("request_close_body", expand_control, "set_expanded", [false])
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get_body().connect("request_set_body_enabled", self, "_request_set_body_enabled")
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get_body().connect("request_selection", self, "_request_selection")
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get_body().connect("set_warning", self, "set_warning")
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get_body().connect("remove_warning", self, "remove_warning")
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get_body().load_data(event_data)
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if get_body():
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set_expanded(expand_on_default)
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_on_Indent_visibility_changed()
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