[gd_scene load_steps=11 format=2] [ext_resource path="res://sprites/level1.png" type="Texture" id=1] [ext_resource path="res://Player.tscn" type="PackedScene" id=2] [ext_resource path="res://Shattered1.tscn" type="PackedScene" id=3] [ext_resource path="res://Fairy2.tscn" type="PackedScene" id=4] [ext_resource path="res://Fairy1.tscn" type="PackedScene" id=5] [ext_resource path="res://Level.gd" type="Script" id=6] [ext_resource path="res://bgm/level1.ogg" type="AudioStream" id=7] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 35.5, 37 ) [sub_resource type="SegmentShape2D" id=2] a = Vector2( 640, 360 ) b = Vector2( 639, 0 ) [sub_resource type="SegmentShape2D" id=3] a = Vector2( 66, 339 ) b = Vector2( 711, 339 ) [node name="Level1" type="Node2D"] script = ExtResource( 6 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) centered = false [node name="DonationStall" type="StaticBody2D" parent="."] position = Vector2( 532, 177 ) __meta__ = { "_edit_group_": true, "_edit_lock_": true } [node name="CollisionShape2D" type="CollisionShape2D" parent="DonationStall"] position = Vector2( -0.5, -6 ) shape = SubResource( 1 ) [node name="Torii" type="Node2D" parent="."] __meta__ = { "_edit_group_": true, "_edit_lock_": true } [node name="ToriiLeft" type="StaticBody2D" parent="Torii"] position = Vector2( 132, 56 ) __meta__ = { "_edit_group_": true } [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Torii/ToriiLeft"] polygon = PoolVector2Array( -7, 36, -5, 18, 4, -56, 26, -56, 16, 25, 10, 40 ) [node name="ToriiRight" type="StaticBody2D" parent="Torii"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Torii/ToriiRight"] position = Vector2( 252, 56 ) polygon = PoolVector2Array( 13, 32, 6, -7, 4, -56, 25, -56, 24, -12, 38, 45, 23, 52 ) [node name="Shattered1" parent="." instance=ExtResource( 3 )] position = Vector2( 555, 336 ) [node name="Fairy2" parent="." instance=ExtResource( 4 )] position = Vector2( 114, 296 ) [node name="Fairy3" parent="." instance=ExtResource( 4 )] position = Vector2( 179, 296 ) [node name="Fairy1" parent="." instance=ExtResource( 5 )] position = Vector2( 462, 186 ) [node name="Player" parent="." instance=ExtResource( 2 )] position = Vector2( 203, 58 ) __meta__ = { "_edit_group_": true } [node name="Border" type="StaticBody2D" parent="."] __meta__ = { "_edit_lock_": true } [node name="Right" type="CollisionShape2D" parent="Border"] shape = SubResource( 2 ) [node name="Down" type="CollisionShape2D" parent="Border"] position = Vector2( -69, 21 ) shape = SubResource( 3 ) [node name="Up" type="CollisionShape2D" parent="Border"] position = Vector2( -70, -338 ) shape = SubResource( 3 ) [node name="Left" type="CollisionShape2D" parent="Border"] position = Vector2( -640, -1 ) shape = SubResource( 2 ) [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 7 ) [connection signal="dead" from="Fairy2" to="." method="_on_Fairy_dead"] [connection signal="shoot" from="Fairy2" to="." method="_on_Fairy_shoot"] [connection signal="dead" from="Fairy3" to="." method="_on_Fairy_dead"] [connection signal="shoot" from="Fairy3" to="." method="_on_Fairy_shoot"] [connection signal="dead" from="Fairy1" to="." method="_on_Fairy_dead"] [connection signal="shoot" from="Fairy1" to="." method="_on_Fairy_shoot"] [connection signal="shoot" from="Player" to="." method="_on_Player_shoot"]