## Game Menu screen ############################################################ ## ## This lays out the basic common structure of a game menu screen. It's called ## with the screen title, and displays the title and navigation. ## ## This screen no longer includes a background, and it no longer transcludes ## its contents. It is intended to be easily removable from any given menu ## screen and thus you are required to do some of the heavy lifting for ## setting up containers for the contents of your menu screens. ## screen game_menu(title): style_prefix "game_menu" vbox: xpos 60 yalign 0.5 spacing 6 if main_menu: textbutton _("Start") action Start() textbutton _("Codex") action ShowMenu('category_welcome') else: textbutton _("Codex") action ShowMenu('category_welcome') textbutton _("History") action ShowMenu("history") textbutton _("Save") action ShowMenu("save") textbutton _("Load") action ShowMenu("load") textbutton _("Preferences") action ShowMenu("preferences") if _in_replay: textbutton _("End Replay") action EndReplay(confirm=True) elif not main_menu: textbutton _("Main Menu") action MainMenu() textbutton _("About") action ShowMenu("about") if renpy.variant("pc") or (renpy.variant("web") and not renpy.variant("mobile")): ## Help isn't necessary or relevant to mobile devices. textbutton _("Help") action ShowMenu("help") if renpy.variant("pc"): ## The quit button is banned on iOS and ## unnecessary on Android and Web. textbutton _("Quit") action Quit(confirm=not main_menu) textbutton _("Return"): style "return_button" action Return() ## Remove this line if you don't want to show the screen ## title text as a label (for example, if it's baked into ## the background image.) label title if main_menu: key "game_menu" action ShowMenu("main_menu") style return_button: xpos 60 yalign 1.0 yoffset -45 activate_sound "return.mp3" style game_menu_viewport: xsize config.screen_width-420 ysize config.screen_height-200 align (0.5, 0.5) style game_menu_side: yfill True align (1.0, 0.5) style game_menu_vscrollbar: unscrollable "hide" style game_menu_label: padding (10, 10) style game_menu_label_text: size 100